01Building System
A blueprint-based building flow, from selecting and equipping a blueprint to placing objects and removing them with a hammer.
- Blueprints
- Player tools
- Placement
Gameplay, interfaces, audio, and world systems developed in Luau.
View selected work
5+Years scripting
09Video demonstrations
05Selected systems
I build thoughtful Roblox systems, then test and refine every detail in Studio.
01A blueprint-based building flow, from selecting and equipping a blueprint to placing objects and removing them with a hammer.
02State-driven rain, fog, sunshine, and wind created for a playable anime-game prototype.Open playable test
03Zone-aware music with playlists, volume controls, and one central controller for predictable playback.
Projectile handling, responsive right-click aiming, and weapon behaviour built and tested in Roblox Studio.
A playable test place for custom site interactions, gameplay scripting, and weapon-system iteration.
Open playable testA specific broken script or interaction in an existing project.
UI functionality, gameplay interactions, or team permissions.
A focused addition or alteration to a system you already have.
All ranges are estimates. Robux prices are what I receive after Roblox fees; USD prices are for PayPal payment. We agree the total, scope, payment arrangement, and delivery date before I start.
I’m taking smaller jobs, not full-game development or revenue-share payments. Send the task, your budget, and your deadline so I can check whether it’s a good fit.
Discuss a commissionSend the task, what already exists, your budget, and your deadline. I’ll tell you honestly whether I’m the right fit.